0.95.22 is out now! This is on experimental only, to opt-in you have to right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. 0.93.18 is the current stable version, recommended for less bug-prone gaming.
0.95.22
FEATURES
- Farms now divided up into different sizes, so there is now more need to re-invest your crops to upgrade farm sizes before you can reap full outputs, starting a farm is harder
- Small tweaks to farming balance, Greenfruit now more productive, hydroponic farms balanced
- Added a downgrade button to buildings, so now you can bail-out if you change your mind because you don’t have enough materials
- Added smooth filtering to the RTW shadows
FIXES
- Characters don’t eat your greenfruit unless they are starving (<60)
- Fixed a few subtle import related bugs, including unrecognised research benches
- Fixed rare case of characters sometimes getting frozen and unresponsive in a combat pose
- Tweak for animal portraits
- Character editor opens when buying animals (to change names)
- Fixed crash dismantling buildings indoors
- Fixed indoors state flag on items dropped by dismantling stuff
0.95.21
- Added a limit to certain attack types hitting multiple targets. Spiders and raptors can now only hit a single target at a time. Dogs and goats can hit 1 or 2 depending on the attack. This is moddable for everything.
- Increased light level for calculating stat penalty when working in darkness
- Farming research costs changed (2 crops & 2 books)
- Characters now share backpack food even when at their home base
- Farm plant condition no longer degenerates after the farm has fully grown
- Fixed some little problems with movement orders on walls and gates
0.95.20
- Fixed a rare bug where player furniture could vanish from a savegame. If this happened to you, press Ctrl+shift+F11 and you should get them back.
- Fixed a door/gate opening AI bug introduced in the last update
- Fixed crash when deleting/upgrading buildings
- Fixed inability to interact with ore resources
- Some small fixes for mouse selection of objects
- Fixed sleeping NPCs shouting “stop theif” but staying in bed and going back to sleep
0.95.19
- Building exteriors are now hidden individually, instead of per zone
- Corpse flies added
- Optimisation for the foliage system
- Skeletons no longer get a healing bonus from being in a bed
FIXES
- Fixed a bug causing the healing rate to be crazy high when in bed
- You can no longer steal from allied factions
- A few long-range pathfinding fixes
- Fixed a few exploits for thievery and stealth XP
- Added PC-camera maximum distance for selection box
- Fixed exploit dismantling un-built buildings giving free materials
- Fixed trading inventory closing when changing character
- Added acid burn particle effect, fixed bodyDecayTimer
- Repeat crafting option saved
- Character movement speed option saved
- Improved rain particle delay when camera is moved
- Stopped turret and light nodes being deleted when buying a building
- Fixed flickering bug when eating corpses
Note: Please report any bugs or problems, or upload crash dumps to the Steam forum or official Lo-Fi Games forum so that we can fix as soon as we can. Thank you