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Channel: Kenshi | An Open Ended, Squad Based RPG
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Update 1.0.27 Out Now (Japanese Fix)

Update 1.0.27 is out now! After some problems with the finished Japanese translation last month, we now have a fix. Both the main stable branch and experimental branch have been updated. It’s taken...

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Update 1.0.31 Out Now

Translations: • Added Chinese language support – After working alongside external partners in China we’ve added Simplified Chinese as an additional language option, feedback for this would be...

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Update 1.0.33 Out Now

This patch includes a number of changes which have passed the previous experimental branch version and additional fixes directly to the live branch. Translations: French translation updated to correct...

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Reddit ‘Ask Me Anything’ answers.

Last Thursday (08/08/19) we held an ‘Ask Me Anything’ on Reddit, Chris and Nat answered a number of community questions about Kenshi and the development of Kenshi 2. In light of the requests elsewhere...

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Blog #29: Development News

Directly from Chris Hunt, Lo-Fi Games CEO and the man behind Kenshi: “Good news everyone! There has been a change of plans with development, and we have switched to the Unreal engine! Now, what does...

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Blog #30: October Community Update

About a month ago we reached out to fans across the globe and spoke about working with Unreal Engine, technical hang-ups on porting Kenshi, the potential to focus on Kenshi 2, and shared the seemingly...

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Update 1.0.40 Out Now

Patch is live v1.0.40 pushing previous experimental branch updates to the main Kenshi branch for all users. Below is a collated list of all of the patches included in this update. Gameplay changes:...

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Blog #31: November Community Update

During October we confirmed our focus on Kenshi 2 before covering ways to get your fix of curated and studio-led Kenshi content, existing events and upcoming competitions, merchandise and our ongoing...

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Blog #32: December Community Update

Now that the holiday season is officially behind us and Michael Bublé prepares to return to hibernation, there’s a lot to look back on in 2019. It’s important to remember though with a lot of time away...

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Blog #33: January Community Update

It’s a new month and I am once again asking you to read a developer update. In addition to pushing another sizeable patch to the main branch, we’re adding a new official language soon and sharing a...

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Update 1.0.44 Out Now

Bug Fixes: Removed the “Disable civilians in towns” option as it was causing some issues with things like Waystations being unpopulated, and no longer made a noticable performance gain. Fixed use...

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Update 1.0.45 Out Now

Translations: Added Korean Language support. Korean fans can check out the official press release on Newswire. Once again Lo-Fi would like to extend a huge thanks to Jeffrey Jeoung, BusanDaek,...

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Blog #34: Febuary Community Update

In this month’s community update we wanted to acknowledge teaming up on the trailer, share some important news regarding the recent Korean translation, and provide some more details on what’s going on...

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Blog #35: March Community Update

In this month’s community update we’re working from home, welcoming several new hires to Lo-Fi and learning a bit more about performance considerations in Kenshi 2. Developing from a safe location As...

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Blog #36: May Commuity Update

‘Caliburn’ here, it’s past time for another instalment of Kenshi development updates. As our second entry while working from home and with several new members of staff joining the team there’s been a...

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July Community Update

‘Caliburn’ here again for another update on Kenshi. As with previous posts, I’ll start by recapping a few things going on with the continued support for the first Kenshi. For this blog’s special...

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August Community Update

Hi there, here comes another community update on Kenshi. In this update, we’ll go over the decisions and changes that were made on the Discord server, Kenshi’s milestone, and introduction to Lo-Fi’s...

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UPDATE 1.0.51 OUT NOW (EXPERIMENTAL)

Out now on the experimental branch only. To opt in to the experimental version, right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. If...

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COMMUNITY UPDATE: #39 : Snappy Alignment Modes

Hi there, here comes another community update on Kenshi. In this update, we’ll go over, a sneak peek on new modes to place interior objects and furniture in Kenshi 2, some news from the Studio, and...

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COMMUNITY UPDATE #40: Gates! Environment shots! Discord!

Hey everyone, happy new year to you all! Since the last update we’ve had a Christmas party, a Christmas break, a new year and a new national lockdown in the UK, so we’re all working from home again...

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