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Channel: Kenshi | An Open Ended, Squad Based RPG
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Dev Blog #15: Man’s Best Friend

Happy Monday everyone! As we’d set out in our last post, this last week has mainly been tweaking and fixing things so it’s gonna be a short blog entry today. Other than balancing, we still have some...

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Dev Blog #16: Stormy Weather

Okay, this is another super short post this week, as we’ve mostly been working on not-so-newsworthy stuff like fixes and minor tweaks for the GUI, water shaders, terrain seams and… you get the idea....

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Beta Update 0.90 Released

NEW WORLD (0.90.0) Due to the sheer size of the new map, the first release will be restricted to a certain area only. This area will gradually expand with more updates, but the main focus now is going...

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0.90.X Hotfixes

There will be a whole bunch of patches over the next week while we stabilise the game, we’ll add them all here in one place. Check back frequently for updates detail below… Current Game Status &...

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Lore Of Kenshi #2: The Hive People

What are hivers? The name says it all, hivers are a hive based race who work for one goal: to strengthen their hive and serve their queen. Often referred to in slang as bug or insect men by foreigners,...

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Kenshi Soundtrack out now on Steam

The official Kenshi soundtrack is available from today on Steam, Amazon and Bandcamp for $5 ALBUM INFORMATION Around 50 minutes of music total. The Steam and Bandcamp OST versions also includes charts...

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0.91.19 Beta Out Now In Main Steam Branch

The latest Newlands version has now moved over to the main Steam branch (AKA the stable branch). If you’re already opted in to Experimental there will be no noticeable change for you. Although it’s...

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Update 0.92.0: Steam Workshop Intergration (Experimental)

Apologies, this is a little late, but here are the patch notes for yesterday’s update (note, this is for the opt-in experimental branch only): Features Steam Workshop support added, new modding...

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Dev Blog #17: The Secret Lands

Upcoming It’s almost time for the release of our next map section and that means introducing the new inhabitants. But… No! We ain’t tellin’ you nothin’! That’s right, you’re gonna have to suck it up...

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Update 0.93.0 Out Now (Steam Experimental)

The next map section is now out. Note that this is only available on the “Experimental” branch at the moment – to opt-in you have to right-click on Kenshi in your Steam games list -> properties...

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Dev Blog #18: Coming This Week…

Out Soon: Update 0.93.5 Our next update is almost finished and ready for release on Steam Experimental this week! This won’t include the next new map area but it will include a couple of small...

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0.93.6 Out Now On Steam Experimental

Our latest update is now out on Steam Experimental.  To opt-in you have to right-click on Kenshi in your Steam games list -> properties -> betas tab -> then choose “experimental”. The main...

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Latest Experimental Patch Notes: 0.93.10

Latest patch notes for 0.93. Note that this is only available on the “Experimental” branch at the moment – to opt-in you have to right-click on Kenshi in your Steam games list -> properties ->...

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Lore Of Kenshi #3: The Shek Kingdom

Russian translation Religion of Kral Battle hungry and stubborn, the Shek base their warrior code and living caste on the philosophy of their fallen ancestor, a heroic leader called Kral. Kral is said...

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Update 0.93.19 Out Now

0.93.19 is out now in the main stable GOG and Steam branch! 0.93.19 FIXES Fixed characters not getting up off the ground Main features added since 0.93.4: Characters get wet, ragdolls now float in...

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0.93.22 Experimental Out Now

0.93.22 is now out on the Experimental branch. Note that this is only available on the “Experimental” branch at the moment – to opt-in you have to right-click on Kenshi in your Steam games list ->...

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Modders Pack Now With Blender Compatibility

For those who prefer Blender to 3dMax, we now have a blender file of the skinned characters for creating clothing and armour. We’ve also included an example weapon to get you started. Download Blender...

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Dev Blog #19: Optimisation

Next Up: Our next big update will include another new map area, the southern swamps, and a long awaited performance boost. Our own code has been fully optimised to it’s best, the only thing holding us...

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0.93.23 Out Now (Experimental)

Just a small balancing update. Note that this is NOT the optimisation or map update announced earlier this week. Just for clarification. 0.93.23 ECONOMIC BALANCING Over the last few years the economy...

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Dev Blog #20: Brand New Weaponry

Our next experimental update is coming soon. The Ogre 2.0 optimisation update is still a few weeks away, but we have a mini update on it’s way which includes a completely separate performance boost....

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